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服務器之家 - 編程語言 - Android - Android Activity的啟動過程源碼解析

Android Activity的啟動過程源碼解析

2022-02-17 17:15singwhatiwanna Android

這篇文章主要介紹了Android Activity的啟動過程源碼解析,小編覺得挺不錯的,現在分享給大家,也給大家做個參考。一起跟隨小編過來看看吧

前言

Activity是Android中一個很重要的概念,堪稱四大組件之首,關于Activity有很多內容,比如生命周期和啟動Flags,這二者想要說清楚,恐怕又要寫兩篇長文,更何況分析它們的源碼呢。不過本文的側重點不是它們,我要介紹的是一個Activity典型的啟動過程,本文會從源碼的角度對其進行分析。我們知道,當startActivity被調用的時候,可以啟動一個Activity,但是你知道這個Activity是如何被啟動的嗎?每個Activity也是一個對象,你知道這個對象是啥時候被創建的嗎(也就是說它的構造方法是什么時候被調用的)?為什么onCreate是Activity的執行入口?所有的這一切都被系統封裝好了,對我們來說是透明的,我們使用的時候僅僅是傳遞一個intent然后startActivity就可以達到目的了,不過,閱讀了本文以后,你將會了解它的背后到底做了哪些事情。在分析之前,我先介紹幾個類:

  1. Activity:這個大家都熟悉,startActivity方法的真正實現在Activity中
  2. Instrumentation:用來輔助Activity完成啟動Activity的過程
  3. ActivityThread(包含ApplicationThread + ApplicationThreadNative + IApplicationThread):真正啟動Activity的實現都在這里

源碼分析

首先看入口

code:Activity#startActivity

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@Override
public void startActivity(Intent intent) {
 startActivity(intent, null);
}
 
@Override
public void startActivity(Intent intent, Bundle options) {
 if (options != null) {
  startActivityForResult(intent, -1, options);
 } else {
  // Note we want to go through this call for compatibility with
  // applications that may have overridden the method.
  startActivityForResult(intent, -1);
 }
}
 
public void startActivityForResult(Intent intent, int requestCode) {
 startActivityForResult(intent, requestCode, null);
}

說明:顯然,從上往下,最終都是由startActivityForResult來實現的

接著看

code:Activity#startActivityForResult

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public void startActivityForResult(Intent intent, int requestCode, Bundle options) {
 //一般的Activity其mParent為null,mParent常用在ActivityGroup中,ActivityGroup已廢棄
 if (mParent == null) {
  //這里會啟動新的Activity,核心功能都在mMainThread.getApplicationThread()中完成
  Instrumentation.ActivityResult ar =
   mInstrumentation.execStartActivity(
    this, mMainThread.getApplicationThread(), mToken, this,
    intent, requestCode, options);
  if (ar != null) {
   //發送結果,即onActivityResult會被調用
   mMainThread.sendActivityResult(
    mToken, mEmbeddedID, requestCode, ar.getResultCode(),
    ar.getResultData());
  }
  if (requestCode >= 0) {
   // If this start is requesting a result, we can avoid making
   // the activity visible until the result is received. Setting
   // this code during onCreate(Bundle savedInstanceState) or onResume() will keep the
   // activity hidden during this time, to avoid flickering.
   // This can only be done when a result is requested because
   // that guarantees we will get information back when the
   // activity is finished, no matter what happens to it.
   mStartedActivity = true;
  }
 
  final View decor = mWindow != null ? mWindow.peekDecorView() : null;
  if (decor != null) {
   decor.cancelPendingInputEvents();
  }
  // TODO Consider clearing/flushing other event sources and events for child windows.
 } else {
  //在ActivityGroup內部的Activity調用startActivity的時候會走到這里,內部處理邏輯和上面是類似的
  if (options != null) {
   mParent.startActivityFromChild(this, intent, requestCode, options);
  } else {
   // Note we want to go through this method for compatibility with
   // existing applications that may have overridden it.
   mParent.startActivityFromChild(this, intent, requestCode);
  }
 }
}

說明:上述代碼關鍵點都有注釋了,可以發現,真正打開activity的實現在Instrumentation的execStartActivity方法中,去看看

code:Instrumentation#execStartActivity

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public ActivityResult execStartActivity(
  Context who, IBinder contextThread, IBinder token, Activity target,
  Intent intent, int requestCode, Bundle options) {
 //核心功能在這個whoThread中完成,其內部scheduleLaunchActivity方法用于完成activity的打開
 IApplicationThread whoThread = (IApplicationThread) contextThread;
 if (mActivityMonitors != null) {
  synchronized (mSync) {
   //先查找一遍看是否存在這個activity
   final int N = mActivityMonitors.size();
   for (int i=0; i<N; i++) {
    final ActivityMonitor am = mActivityMonitors.get(i);
    if (am.match(who, null, intent)) {
     //如果找到了就跳出循環
     am.mHits++;
     //如果目標activity無法打開,直接return
     if (am.isBlocking()) {
      return requestCode >= 0 ? am.getResult() : null;
     }
     break;
    }
   }
  }
 }
 try {
  intent.migrateExtraStreamToClipData();
  intent.prepareToLeaveProcess();
  //這里才是真正打開activity的地方,核心功能在whoThread中完成。
  int result = ActivityManagerNative.getDefault()
   .startActivity(whoThread, who.getBasePackageName(), intent,
     intent.resolveTypeIfNeeded(who.getContentResolver()),
     token, target != null ? target.mEmbeddedID : null,
     requestCode, 0, null, null, options);
  //這個方法是專門拋異常的,它會對結果進行檢查,如果無法打開activity,
  //則拋出諸如ActivityNotFoundException類似的各種異常
  checkStartActivityResult(result, intent);
 } catch (RemoteException e) {
 }
 return null;
}

說明:我想再說一下這個方法checkStartActivityResult,它也專業拋異常的,看代碼,相信大家對下面的異常信息不陌生吧,就是它干的,其中最熟悉的非Unable to find explicit activity class莫屬了,如果你在xml中沒有注冊目標activity,此異常將會拋出。

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/*package*/ static void checkStartActivityResult(int res, Object intent) {
 if (res >= ActivityManager.START_SUCCESS) {
  return;
 }
  
 switch (res) {
  case ActivityManager.START_INTENT_NOT_RESOLVED:
  case ActivityManager.START_CLASS_NOT_FOUND:
   if (intent instanceof Intent && ((Intent)intent).getComponent() != null)
    throw new ActivityNotFoundException(
      "Unable to find explicit activity class "
      + ((Intent)intent).getComponent().toShortString()
      + "; have you declared this activity in your AndroidManifest.xml?");
   throw new ActivityNotFoundException(
     "No Activity found to handle " + intent);
  case ActivityManager.START_PERMISSION_DENIED:
   throw new SecurityException("Not allowed to start activity "
     + intent);
  case ActivityManager.START_FORWARD_AND_REQUEST_CONFLICT:
   throw new AndroidRuntimeException(
     "FORWARD_RESULT_FLAG used while also requesting a result");
  case ActivityManager.START_NOT_ACTIVITY:
   throw new IllegalArgumentException(
     "PendingIntent is not an activity");
  default:
   throw new AndroidRuntimeException("Unknown error code "
     + res + " when starting " + intent);
 }
}

接下來我們要去看看IApplicationThread,因為核心功能由其內部的scheduleLaunchActivity方法來完成,由于IApplicationThread是個接口,所以,我們需要找到它的實現類,我已經幫大家找到了,它就是ActivityThread中的內部類ApplicationThread,看下它的繼承關系:

private class ApplicationThread extends ApplicationThreadNative;

public abstract class ApplicationThreadNative extends Binder implements IApplicationThread;

可以發現,ApplicationThread還是間接實現了IApplicationThread接口,先看下這個類的結構

Android Activity的啟動過程源碼解析

看完ApplicationThread的大致結構,我們應該能夠猜測到,Activity的生命周期中的resume、newIntent、pause、stop等事件都是由它觸發的,事實上,的確是這樣的。這里,我們為了說明問題,僅僅看scheduleLaunchActivity方法

code:ApplicationThread#scheduleLaunchActivity

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public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
  ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,
  int procState, Bundle state, List<ResultInfo> pendingResults,
  List<Intent> pendingNewIntents, boolean notResumed, boolean isForward,
  String profileName, ParcelFileDescriptor profileFd, boolean autoStopProfiler) {
 
 updateProcessState(procState, false);
 
 ActivityClientRecord r = new ActivityClientRecord();
 
 r.token = token;
 r.ident = ident;
 r.intent = intent;
 r.activityInfo = info;
 r.compatInfo = compatInfo;
 r.state = state;
 
 r.pendingResults = pendingResults;
 r.pendingIntents = pendingNewIntents;
 
 r.startsNotResumed = notResumed;
 r.isForward = isForward;
 
 r.profileFile = profileName;
 r.profileFd = profileFd;
 r.autoStopProfiler = autoStopProfiler;
 
 updatePendingConfiguration(curConfig);
 
 queueOrSendMessage(H.LAUNCH_ACTIVITY, r);
}

說明:上述代碼很好理解,構造一個activity記錄,然后發送一個消息,所以,我們要看看Handler是如何處理這個消息的,現在轉到這個Handler,它有個很短的名字叫做H

code:ActivityThread#H

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//這個類太長,我只帖出了我們用到的部分
private class H extends Handler {
 
 public void handleMessage(Message msg) {
  if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
  switch (msg.what) {
   //這里處理LAUNCH_ACTIVITY消息類型
   case LAUNCH_ACTIVITY: {
    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
    ActivityClientRecord r = (ActivityClientRecord)msg.obj;
 
    r.packageInfo = getPackageInfoNoCheck(
      r.activityInfo.applicationInfo, r.compatInfo);
    //這里處理startActivity消息
    handleLaunchActivity(r, null);
    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
   } break;
   case RELAUNCH_ACTIVITY: {
    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityRestart");
    ActivityClientRecord r = (ActivityClientRecord)msg.obj;
    handleRelaunchActivity(r);
    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
   } break;
   case PAUSE_ACTIVITY:
    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
    handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2);
    maybeSnapshot();
    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
    break;
   ...
  }
}

說明:看來還要看handleLaunchActivity

code:ActivityThread#handleLaunchActivity

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private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {
 // If we are getting ready to gc after going to the background, well
 // we are back active so skip it.
 unscheduleGcIdler();
 
 if (r.profileFd != null) {
  mProfiler.setProfiler(r.profileFile, r.profileFd);
  mProfiler.startProfiling();
  mProfiler.autoStopProfiler = r.autoStopProfiler;
 }
 
 // Make sure we are running with the most recent config.
 handleConfigurationChanged(null, null);
 
 if (localLOGV) Slog.v(
  TAG, "Handling launch of " + r);
 //終于到底了,大家都有點不耐煩了吧,從方法名可以看出,
 //performLaunchActivity真正完成了activity的調起,
 //同時activity會被實例化,并且onCreate會被調用
 Activity a = performLaunchActivity(r, customIntent);
 
 if (a != null) {
  r.createdConfig = new Configuration(mConfiguration);
  Bundle oldState = r.state;
  //看到沒,目標activity的onResume會被調用
  handleResumeActivity(r.token, false, r.isForward,
    !r.activity.mFinished && !r.startsNotResumed);
 
  if (!r.activity.mFinished && r.startsNotResumed) {
   // The activity manager actually wants this one to start out
   // paused, because it needs to be visible but isn't in the
   // foreground. We accomplish this by going through the
   // normal startup (because activities expect to go through
   // onResume() the first time they run, before their window
   // is displayed), and then pausing it. However, in this case
   // we do -not- need to do the full pause cycle (of freezing
   // and such) because the activity manager assumes it can just
   // retain the current state it has.
   try {
    r.activity.mCalled = false;
    //同時,由于新activity被調起了,原activity的onPause會被調用
    mInstrumentation.callActivityOnPause(r.activity);
    // We need to keep around the original state, in case
    // we need to be created again. But we only do this
    // for pre-Honeycomb apps, which always save their state
    // when pausing, so we can not have them save their state
    // when restarting from a paused state. For HC and later,
    // we want to (and can) let the state be saved as the normal
    // part of stopping the activity.
    if (r.isPreHoneycomb()) {
     r.state = oldState;
    }
    if (!r.activity.mCalled) {
     throw new SuperNotCalledException(
      "Activity " + r.intent.getComponent().toShortString() +
      " did not call through to super.onPause()");
    }
 
   } catch (SuperNotCalledException e) {
    throw e;
 
   } catch (Exception e) {
    if (!mInstrumentation.onException(r.activity, e)) {
     throw new RuntimeException(
       "Unable to pause activity "
       + r.intent.getComponent().toShortString()
       + ": " + e.toString(), e);
    }
   }
   r.paused = true;
  }
 } else {
  // If there was an error, for any reason, tell the activity
  // manager to stop us.
  try {
   ActivityManagerNative.getDefault()
    .finishActivity(r.token, Activity.RESULT_CANCELED, null);
  } catch (RemoteException ex) {
   // Ignore
  }
 }
}

說明:關于原activity和新activity之間的狀態同步,如果大家感興趣可以自己研究下,因為邏輯太復雜,我沒法把所有問題都說清楚,否則就太深入細節而淹沒了整體邏輯,研究源碼要的就是清楚整體邏輯。下面看最后一個方法,這個方法是activity的啟動過程的真正實現。

code:ActivityThread#performLaunchActivity

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          private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
           // System.out.println("##### [" + System.currentTimeMillis() + "] ActivityThread.performLaunchActivity(" + r + ")");
           
           ActivityInfo aInfo = r.activityInfo;
           if (r.packageInfo == null) {
            r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
              Context.CONTEXT_INCLUDE_CODE);
           }
           //首先從intent中解析出目標activity的啟動參數
           ComponentName component = r.intent.getComponent();
           if (component == null) {
            component = r.intent.resolveActivity(
             mInitialApplication.getPackageManager());
            r.intent.setComponent(component);
           }
           
           if (r.activityInfo.targetActivity != null) {
            component = new ComponentName(r.activityInfo.packageName,
              r.activityInfo.targetActivity);
           }
           
           Activity activity = null;
           try {
            java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
            //用ClassLoader(類加載器)將目標activity的類通過類名加載進來并調用newInstance來實例化一個對象
            //其實就是通過Activity的無參構造方法來new一個對象,對象就是在這里new出來的。
            activity = mInstrumentation.newActivity(
              cl, component.getClassName(), r.intent);
            StrictMode.incrementExpectedActivityCount(activity.getClass());
            r.intent.setExtrasClassLoader(cl);
            if (r.state != null) {
             r.state.setClassLoader(cl);
            }
           } catch (Exception e) {
            if (!mInstrumentation.onException(activity, e)) {
             throw new RuntimeException(
              "Unable to instantiate activity " + component
              + ": " + e.toString(), e);
            }
           }
           
           try {
            Application app = r.packageInfo.makeApplication(false, mInstrumentation);
           
            if (localLOGV) Slog.v(TAG, "Performing launch of " + r);
            if (localLOGV) Slog.v(
              TAG, r + ": app=" + app
              + ", appName=" + app.getPackageName()
              + ", pkg=" + r.packageInfo.getPackageName()
              + ", comp=" + r.intent.getComponent().toShortString()
              + ", dir=" + r.packageInfo.getAppDir());
           
            if (activity != null) {
             Context appContext = createBaseContextForActivity(r, activity);
             CharSequence id="codetool">

          總結

          相信當你看到這里的時候,你對Activity的啟動過程應該有了一個感性的認識。Activity很復雜,特性很多,本文沒法對各個細節進行深入分析,而且就算真的對各個細節都進行了深入分析,那文章要有多長啊,還有人有耐心看下去嗎?希望本文能夠給大家帶來一些幫助,謝謝大家閱讀。 也希望大家多多支持服務器之家。

          原文鏈接:https://blog.csdn.net/singwhatiwanna/article/details/18154335

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